/*
 * TimedBomb.cpp
 *
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses 
 */

#include "TimedBomb.h"
#include "Properties.h"

TimedBomb::TimedBomb(int x, int y)
    : LivingObject(x, y) {
    Properties properties = Properties();
    tics = properties.getPropertyAsInt("bomb_time");
}

TimedBomb::TimedBomb(int x, int y, MapObject* owner)
    : LivingObject(x, y) {
    Properties properties = Properties();
    tics = properties.getPropertyAsInt("bomb_time");
    this->owner = owner;
}

void TimedBomb::live(Map& map) {
    if (--tics <= 0) {
        trigger();
        explode();
        map.removeDropedObject(x, y);
    }
}

void TimedBomb::receiveDamage(int damage, MapObject* from) {
    //No-op
    (void)0;
}

bool TimedBomb::isDestroyed() {
    return triggered;
}

TimedBomb* TimedBomb::clone() {
    return new TimedBomb(*this);
}

ModelObject TimedBomb::getRepresentation() {
    return BOMB;
}
